Enslaved Odyssey To The West Rus Eng
Enslaved odyssey to the west (strona. Enslaved Odyssey to the West (Premium Edition) [ENG-RUS]. Enslaved: Odyssey to the West [RF] [ENG]. Enslaved Odyssey to the West S1 • E2 Enslaved Odyssey to the West - Gameplay Walkthrough Part 2 - Chapter 2. English Location: United States. ENSLAVED™: Odyssey to the West™ Premium Edition. English French Italian German. ENSLAVED centers on the complex relationship between the two main. The Games on Demand version supports English, French, Italian, German, Spanish, Japanese. Enslaved: Odyssey to the West (Demo) 2,884. Release date: 10/1/2010.
•: October 7, 2010 •: October 8, 2010 Premium Edition PlayStation 3 & Microsoft Windows October 25, 2013, Mode(s) Enslaved: Odyssey to the West is an developed by and published. It was released on and on October 5, October 7 and October 8, 2010 in North America, Australia, Japan and Europe respectively. A complete version, featuring all downloadable content, was released for Microsoft Windows and PlayStation 3 on October 25, 2013. The story is a re-imagining of the novel. Unlike the original story that was set in a fantastical version of ancient China, the game is set 150 years in a future world following a global war, with only remnants of humanity left, along with the still active war machines left over from the conflict.
Like the original story however, the plot revolves around someone who forces the help and protection of a warrior, with many characters sharing the same names and roles. The game's story was written by, with voice talent and motion capture from and. Monkey climbing the ruins while the status of Trip off-screen is displayed in the lower left corner, currently waiting since she cannot scale such buildings. The player takes the role of 'Monkey' in a third person perspective, using a variety of combat moves and skills to overcome obstacles. In combat, Monkey utilizes a staff that doubles as both a close-combat and long range projectile weapon.
The staff has two forms of long-range ammunition in the form of power cylinders: orange cylinders used for blast damage and blue cylinders used for stunning foes. Monkey can also stay stationary and charge his staff to use the same stun attack in close-combat. Enemies come in different varieties of combat mech, some of which may have shields and can only be damaged after being stunned while others cannot be stunned at all, requiring different approaches to combat. Certain mechs can also be used as weapons- Monkey can perform a finishing move on them when they are low on health, such as tearing the gun off a turret or throwing an explosive foe at other combat mechs. Other abilities of Monkey's include his that can block certain amounts of damage before requiring a recharge and the 'Cloud' device that manifests as a hover board that can be used to glide across the water or land at great speeds, gaining speed if it passes over blue orbs of energy littered across the area.
Other than combat, the gameplay also heavily focuses on platforming where Monkey can scale and leap across the ruins throughout the game. Some areas and platforms will collapse shortly after, requiring faster scaling before potentially falling to his death. During the game, Monkey is accompanied by Tripitaka, or simply 'Trip' who is to be escorted and protected as they travel.
Monkey has a device attached to his head that is linked to Trip. This device, called a slave head band in the game, requires Monkey to keep Trip alive, should she die he will as well.
In some instances even just going too far away from her can result in the same fate. Trip, however, can help Monkey overcome obstacles at times by performing certain actions involving her technical skills (like hacking security doors using her wrist mounted computer), sometimes of her own accord, sometimes upon command of the player, depending on the situation. During key sections, Trip scans the surrounding area revealing hazards such as or mechs on standby, allowing the player at times to attempt to avoid combat altogether.
Trip can also project a temporary to draw the enemy's attention away from Monkey as a decoy. Garmin Europe Nt 2013.10 Mapsource there. Having no combat ability of her own, Trip is very vulnerable in instances where she herself comes under attack by enemies. Her only last-ditch defense is an EMP blast, which she can use to temporarily stun mechs threatening her, but Monkey still has to defeat them before they can attack her again (since the EMP requires some time to recharge). Trip also plays a part in the platforming sections of the gameplay. While she is not as athletic as Monkey, she can crawl through small spaces and can be thrown up to platforms out of his jumping range, along with flipping switches out of his reach, making some sections of platforming more akin to -like forms of gameplay. Other instances where Monkey can make jumps/climbs, Trip instead will need to be thrown to the other side or ride on his back. Some sections of the game have Monkey and Trip separated, thus disallowing the use of her abilities for the player.