Sims 3 Genetics Rating: 4,4/5 312votes
Sims 3 Genetics

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Back when I was playing Sims 2 (I've never played Sims 3) the genetics system was obvious and easy to understand. Each trait for each Sim involved two alleles; one expressed and the other not. The child received one allele from each parent, and the dominant trait of the pair would show in the child. Townies and Sims made in CAS always started out with the two alleles in each pair the same. It was easy to track the recessive genes down the generations and determine which gene was the unexpressed one in many of the Sims. But now, in Sims 4, random genes are popping up in the children of Townies and CAS Sims. Especially the Goth family.

My question is: does anyone know if there's an official word on how the genetics work in Sims 4? Do they still have alleles and dominant/recessive genes? Back when I was playing Sims 2 (I've never played Sims 3) the genetics system was obvious and easy to understand. Each trait for each Sim involved two alleles; one expressed and the other not.

The child received one allele from each parent, and the dominant trait of the pair would show in the child. Townies and Sims made in CAS always started out with the two alleles in each pair the same. It was easy to track the recessive genes down the generations and determine which gene was the unexpressed one in many of the Sims. But now, in Sims 4, random genes are popping up in the children of Townies and CAS Sims. Especially the Goth family.

My question is: does anyone know if there's an official word on how the genetics work in Sims 4? Do they still have alleles and dominant/recessive genes? The child is given random phenotypes from both parents. No recessive, no dominate genes.

Farstone Restoreit 2014 Build 20131129 Keymaker-core here. Genes in 4 don't seem to really follow basic genetic rules, I feel. It's more like following ratios rather than genes when you have children in this game. Everyone's genes seem to be immediately dominant, so if you have a family that for some reason has two generations of purely blond hair and that person marries someone with a different hair color, like black, blond would have a higher chance of showing up rather than black, especially when there's only like one generation of black hair. Townies have random kids with random genes.

They don't follow a pattern when they're generated, but because of familial ties, they'll carry on genes of their relatives, which applies to adopted children too. In-game children you made via Try for Baby or if you use MC Command Center's insemination are more or less interesting since there are slight chances of them obtaining features that were only prevalent in their great/grandparent. (Like they'd get their hair color or even their body type, sometimes even look 90% like them if their parents are wildly different in appearance). CAS sims generally follows the same pattern, it seems. Extra genes are usually explained by the sim's background.

For example, some noses look different on males than on females. They're usually larger and/or more defined on men, when in females most features are generally softer. I don't think TS4 has the genetic system TS2 has with dominant/recessive genes, alleles, etc. Based on the kids I've had its usually a general mashup of the parents. My sim with red hair and brown eyes married someone with black hair and green eyes. Their kids both had red hair, but one had brown and the other had green eyes.

The one with green eyes had more features from her dad. Then the redhead, brown eyed sim married a blond, blue eyed sim and they had a son with red hair and a daughter with blonde, both with brown eyes. The son looks like his dad, daughter looks like her mom. The original sim I started out with though had blue hair and her husband had brown hair. That's where the random red hair came from I guess, since kids can't have blue hair. I was still kinda sad to see the red become so prevalent though when it initially wasn't there qq. Gta 5 Setup Pc. I've never understood how genetics work in TS4.